Fulvia hf transport mod (replace)for GTA V by "elcreador" 
This mod replace trailersmall.

It is recommended that you use OpenIV's mod manager feature (http://openiv.com/?p=1132) with rpf mods to provide easy switching of rpf mods to off for online play to avoid bans. 

This is a tr2s modification.Converted to can be attached by games cars and my mods cars.Large carcarrier.

Files: 
-trailersmall.yft
-trailersmall.ytd
-trailersmall_hi.yft

IMPORTANT:
In this mod, i have added acces to the trailer like in a normal car, you can acces and then use a simple trainer to open and close the back doors and mount a car, BUT DON`T SPAWN WITH THE DRIVE IN, if you spawn into a trailer with the drive in may cause crash of the game.Remenber turn off the option "spawn witn drive in" in the trainer.You can acces after spawn like in a normal car.

Dissapears:
I use a simple trainer with an script to prevent that the cars disappear.
http://gtafiles.gtainside.com/downloads/ftph/1434638948_disappearing.zip 


This trailer can be attached with some games cars like BISON.
But i have added the fulvia mod to be atacched too.
Ill go adding more cars and trailes that will be able be attached between them, even those.

Remenber: DON`T SPAWN WITH THE DRIVE IN

Enjoy.

With OPENIV in edit mode you can replace the files: 
-------------------------------------------------------------------------------------------------- REPLACE METOD:

- infernus install

1-Replace trailersmall files; you can find them in: 
GTA V\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\


----------------------------------------------------------------------------------------------

2-Replace lines in handling.meta in: 
GTA V\update\update.rpf\common\data

You can  replace only the vehicles lines editing the files:

Extract it with OpenIV and edit it with Notepad++. Open the file, press CTRL+F and search for "infernus" until you find the part where trailersmall is listed.

Overwrite original entry with the following:


<handlingName>TRAILERSMALL</handlingName>
      <fMass value="4000.000000" />
      <fInitialDragCoeff value="4.000000" />
      <fPercentSubmerged value="80.000000" />
      <vecCentreOfMassOffset x="0.000000" y="0.000000" z="-0.000000" />
      <vecInertiaMultiplier x="1.400000" y="1.400000" z="1.400000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="1" />
      <fInitialDriveForce value="0.000000" />
      <fDriveInertia value="0.300000" />
      <fClutchChangeRateScaleUpShift value="1.300000" />
      <fClutchChangeRateScaleDownShift value="1.300000" />
      <fInitialDriveMaxFlatVel value="105.000000" />
      <fBrakeForce value="0.700000" />
      <fBrakeBiasFront value="0.500000" />
      <fHandBrakeForce value="0.500000" />
      <fSteeringLock value="30.000000" />
      <fTractionCurveMax value="1.800000" />
      <fTractionCurveMin value="1.750000" />
      <fTractionCurveLateral value="20.000000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="0.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.450000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="1.800000" />
      <fSuspensionCompDamp value="0.600000" />
      <fSuspensionReboundDamp value="1.000000" />
      <fSuspensionUpperLimit value="0.200000" />
      <fSuspensionLowerLimit value="-0.200000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.700000" />
      <fAntiRollBarForce value="1.000000" />
      <fAntiRollBarBiasFront value="1.000000" />
      <fRollCentreHeightFront value="1.000000" />
      <fRollCentreHeightRear value="1.000000" />
      <fCollisionDamageMult value="1.000000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.200000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="0.000000" />
      <fOilVolume value="0.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="40000" />
      <strModelFlags>400010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CTrailerHandlingData">
          <fAttachLimitPitch value="65.000000" />
          <fAttachLimitRoll value="30.000000" />
          <fAttachLimitYaw value="-1.000000" />
          <fUprightSpringConstant value="-6.000000" />
          <fUprightDampingConstant value="5.000000" />
          <fAttachedMaxDistance value="-0.000000" />
          <fAttachedMaxPenetration value="0.000000" />
          <fAttachRaiseZ value="0.000000" />
          <fPosConstraintMassRatio value="3.000000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>
--------------------------------------------------------------------------

3-Replace vehicles.meta in: 
GTA V\update\update.rpf\common\data
You can  replace only the vehicles lines editing the files:

Extract it with OpenIV and edit it with Notepad++. Open the file, press CTRL+F and search for "infernus" until you find the part where trailersmall is listed four times.

Overwrite original entry with the following:


<modelName>trailersmall</modelName>
      <txdName>trailersmall</txdName>
      <handlingId>TRAILERSMALL</handlingId>
      <gameName>TRAILERSMALL</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_BISON</layout>
      <coverBoundOffsets>TR2_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName />
      <povCameraName />
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_TRAILER_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.320499" />
      <wheelScaleRear value="0.320499" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        25.000000
        40.000000
        70.000000
        140.000000
        750.000000
        750.000000
      </lodDistances>
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="999" />
      <flags>FLAG_SPAWN_ON_TRAILER FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_EXTRAS_SCRIPT FLAG_GEN_NAVMESH FLAG_DONT_SPAWN_AS_AMBIENT</flags>
      <type>VEHICLE_TYPE_TRAILER</type>
      <plateType>VPT_NONE</plateType>
      <vehicleClass>VC_UTILITY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers>
        <Item>boattrailer</Item>
        <Item>trailersmall</Item>
        <Item>caravana</Item>
        <Item>caravana2</Item>
        <Item>cartrail2</Item>
        <Item>cartrail</Item>
        <Item>cannona</Item>
        <Item>cannonb</Item>
        <Item>cannold</Item>
        <Item>trailsm</Item>
        <Item>baletrailer</Item>
        <Item>modtrailer1</Item>
        <Item>modtrailer2</Item>
        <Item>modtrailer3</Item>
        <Item>modtrailer4</Item>
        <Item>modtrailer5</Item>
        <Item>modtrailer6</Item>
        <Item>modtrailer7</Item>
        <Item>modtrailer8</Item>
        <Item>modtrailer9</Item>
        <Item>modtrailer10</Item>
        <Item>modtrailer11</Item>
        <Item>modtrailer12</Item>
        <Item>modtrailer13</Item>
        <Item>modtrailer14</Item>
        <Item>modtrailer15</Item>
        <Item>modtrailer16</Item>
        <Item>modtrailer17</Item>
        <Item>modtrailer18</Item>
        <Item>modtrailer19</Item>
        <Item>modtrailer20</Item>
        <Item>modtrailer21</Item>
        <Item>modtrailer22</Item>
        <Item>modtrailer23</Item>
        <Item>modtrailer24</Item>
        <Item>modtrailer25</Item>
        <Item>modtrailer26</Item>
        <Item>modtrailer27</Item>
        <Item>modtrailer28</Item>
        <Item>modtrailer29</Item>
        <Item>modtrailer30</Item>
      </trailers>
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
        <Item>VEH_EXT_BONNET</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors>
        <Item>VEH_EXT_BONNET</Item>
        <Item>VEH_EXT_BOOT</Item>
      </driveableDoors>
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera />
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      </Item>


